Shelter Fall app icon Version 1.15 — Night Commands

Shelter Fall

The world ended. A handful of survivors look to you for leadership. Build the shelter, command the defense, and keep them alive for twenty brutal days.

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Free to play · No paywalls · Plays fully offline · iOS 17+

20Day Runs
79Events
25Technologies
10Buildings
5Scenarios
6Enemy Types
Inside the shelter

See It Running

Days are for planning. Nights are fought in real time, and you are not a spectator.

Night defense: enemies approaching the shelter while turrets and walls hold
Night defense, fought in real time
Survivor roster with jobs assigned for the day
Every survivor gets a job
An evening event showing choices with their full costs and the odds of a risky option
Costs and odds, before you commit
Base screen listing current defenses and their health
Build and upgrade the perimeter
Research screen with available technologies
Research twenty-five technologies
Victory screen after surviving all twenty days
Or make it to day twenty
Core loop

What You Actually Do

A full strategy game in runs short enough to finish in a sitting — and different every time.

🎖️New in 1.15

Command the Night

Three tactical orders during the defense: rally your defenders for a damage surge, emergency-patch your weakest wall, or drop a flare onto a cluster of enemies. The night is no longer something you just watch.

🏗️

Build the Shelter

Ten buildings — greenhouse, med bay, workshop, watchtower, barracks and more. Each one changes what your survivors can do the next morning.

🛡️

Hold the Perimeter

Five defense types — barricade, trap, turret, generator, wall — upgradeable to level 5, and you choose which flank each one holds.

🔬

Research Under Pressure

Twenty-five technologies, from Efficient Gathering to Night Vision and Auto Turrets. With no power, research still runs — at half speed, by lamplight.

📜

79 Events, Real Stakes

Raiders at the gate, a sealed crate, a rival faction's ultimatum. Risky choices show their odds before you commit, and every price — including health — is on the button.

👥

People, Not Units

Survivors have traits, moods, levels and perks. They get hurt, they get sick, they get tired — and losing one is felt for the rest of the run.

The cycle

How a Day Goes

Plan in daylight. Live with it after dark.

☀️ Daytime — plan and prepare

Assign every survivor before you end the day. The forecast tells you what tomorrow costs and warns you what is about to go wrong.

  • Balance six resources: food, materials, ammo, power, medicine, morale
  • Build and upgrade ten building types
  • Research a tree of twenty-five technologies
  • Scout the wasteland map for caches, dangers and new survivors
  • Send expeditions that pay out over several days

🌙 Nighttime — hold the line

When dark falls the attack begins in a real-time scene. Turrets fire, traps trigger, walls break. You spend your three orders and hope it was enough.

  • Six enemy types: walkers, runners, raiders, tanks, brutes and bosses
  • Boss nights every fifth night from day 10, and on every final night
  • Waves scale with the day you have reached
  • Watch it, speed it up, or skip and let it resolve on your real strength
Five ways to play

Scenarios

Each one rewrites a rule of the game, not just the numbers.

ScenarioThe twist
🏠 StandardThe classic survival run. Twenty days, no special rules.
⚔️ Last StandHeavy weapons, no resupply. You cannot gather ammo — crates drop from kills.
🚶 ExodusYour shelter is failing and loses health every day. Keep it standing until evacuation.
☠️ PlagueEvery survivor starts sick. Research the cure before it takes them.
🏰 The SiegeMassive walls, endless hordes. Double enemy waves, extra walls to start.
Pick your pressure

Four Difficulties

Every difficulty runs the full twenty days — harder means thinner margins, not a shorter game.

DifficultySurvivorsWhat changes
☘️ Easy6Generous supplies. Good for learning the loop.
⚔️ Normal5Balanced pressure — the intended experience.
💀 Hard3Scarce supplies and 50% larger waves.
☠️ Apocalypse2Almost nothing to start, and double waves.
After the fall

Progress Survives the Run

Losing is part of it. Every run leaves something behind.

🏆

14 Achievements

From your first dawn to a flawless night with the shelter untouched.

📈

Meta Points & Prestige

Earn meta points every run, spend them on permanent upgrades, and prestige for a deeper reset once you have outgrown them.

♾️

Endless Mode

Survive day 20 and keep going. Endless runs still earn meta points, kills and best-day records.

Fair by design

Free, Without the Catch

There is one optional purchase, and it does not sell you an advantage.

🎮

Everything is playable free

No energy timers, no paywalled content, no premium currency. Every scenario, difficulty, technology and building is available without spending anything.

🚫

Remove Ads — one time

A single non-consumable purchase removes every banner, interstitial and app-open ad. Supporters also get the second-chance revive and supply drop directly, with no video to sit through.

How to buy or restore it →

No pay-to-win. Remove Ads changes how the game is funded, not how it plays. A paying player and a free player face exactly the same twenty nights.

Twenty days. How far do you get?

Free on the App Store for iPhone and iPad.

Download on the App Store